The ultra massive list of changes can be read here, and below. This release will add beta DirectX 12 support (which you can read about here), as well as an in-game benchmarking tool for both DirectX 11 and DX12. They add that it’s a first balance pass for Total War: Warhammer, so expect “more focussed improvement, additional features and rebalancing” (especially for multiplayer) in a future update. The stated intent for this first patch is “to add polish, increase stability, tweak AI behaviour, address some known gameplay issues and redress balance in a number of areas.” That’ll be 6am Pacific (US), 9am Eastern (US). Here’s confirmation from Creative Assembly that the release time will be 2pm BST. The first update for Total War: Warhammer is due for release tomorrow (30 June) at 2pm BST, adding beta DirectX 12 support, a gigantic list of changes, and some free Blood Knights for the Vampire Counts.